Final Fantasy VII in HD!
After last week’s tidings that Square Enix would not consider remaking Final Fantasy VII until their contemporary software output is able to meet or exceed its quality, many long-suffering Square Enix fans were left feeling dejected at the prospect of not being able to play a HD Final Fantasy VII within their lifetimes. Square Enix have moved to assuage consternation this week with confirmation that Final Fantasy fans will indeed be able to play the seventh instalment of the series in glorious high definition with the PC re-release of Final Fantasy VII, which will be available directly as a Square Enix store exclusive.
Final Fantasy VII was originally ported to the PC in 1998 by Eidos, and featured many crippling bugs and glitches, along with with an interesting MIDI interpretation of the game’s iconic soundtrack. The re-release is to be accompanied by 36 Square Enix exclusive achievements, cloud storage for save files (attempting to make a pun of this in the comments section will be frowned upon), and (most importantly) the ability to resize the game window to the dimensions of the player’s choosing. The game will also come with a character booster, which will increase HP, MP, and Gil to the maximum amounts – just in case PC gamers get stuck playing one of the easiest JRPGs ever created.
In other Square Enix news for the week, when asked by Famitsu whether any Final Fantasy XIII related content would be featured at the upcoming Final Fantasy 25th Anniversary event, Motomu Toriyama replied that “The [FFXIII-2] Lightning download content had an ending that left a feeling mystery and hope. The day when the meaning of this will come to light is not too far off.” The Final Fantasy 25th Anniversary event is to be held between the 31st of August through to the 2nd of September, so Final Fantasy fans can look forward to the inevitable announcement of the Final Fantasy XIII-2-II: The Ending radio drama at that time.
Tales of Xillia Announced for Western Release
Fans of inspirational haircutting scenes rejoice! 2011’s Tales of Xillia has finally been confirmed for release in America and Europe in 2013. While it is somewhat doubtful that the game really requires a full two years of localisation lag, Namco Bandai probably would not have been doing themselves any favours by launching two PS3 Tales of games inside the same calendar year.
Tales of Xillia was released as part of a fifteen year anniversary celebration of the Tales of series, and funnily enough acts as the first meaningful aesthetic update to the games since they went full 3D on the PS2 and Game Cube. Not only does Tales of Xillia mark a slight visual facelift for the series, but it is also the first time that the games have featured a branching narrative, as gamers may now choose either a Male or Female protagonist, which will effect the story scenes that they will have access to. The game follows Jude Mathis, a fifteen year old student studying to be a doctor, and Milla Maxwell, the spirit of Lord Maxwell in the form of a twenty year old girl (someone for series fans to identify with?), as they set off on an epic quest to discover why Milla’s powers were sealed away, which will no doubt eventually involve saving the world. While the allure of a fresh coat of paint does seem rather enticing, one does wonder at the wisdom of owning yet another partially played (and abandoned) Tales of game.
EU Court Nullifies Software EULAs
Software vendors have been on a decade long campaign to effectively seize back ownership of games that they have already sold to their customers, reserving such rights as would render a sixty dollar purchase as nothing more than a long-term rental. The Court of Justice of the European Union has put paid to that anti-consumer mentality this week, when they ruled that a publisher’s exclusive right of distribution covered by the license is exhausted upon first purchase.
The ruling essentially means that the publisher has no rights to oppose the resale of a used license via the internet, though it does stipulate that the seller must subsequently render their own copy of the software inoperable. The court further stated that owners of pre-used licences are entitled to download their games directly from the copyright holder’s website, creating a potentially thorny predicament for the likes of Steam, Good Old Games, and Origin. While one cannot entirely fathom the logistics of how such a trade is meant to operate, one is nevertheless heartened that the death of physical media may not necessarily spell death for the used game trade – and one heartily applauds the EU for taking a strongly pro-consumer stance on the issue.