Isaac Creator Gets Bound by Nintendon’t
Ed McMillen, the creator of the critically acclaimed indy title: The Binding of Isaac, has this week revealed on Twitter that Nintendo has put the kibosh on plans to bring the nightmarish isometric dungeon shooter to the 3DS eShop. The game which enacts a modern day re-telling of the biblical episode of the same name, wherein Abraham (or Isaac’s Mum in the game) is commanded by God to kill his son, has been refused release due to censorship concerns – yet surprisingly it has nothing to do with the game’s depiction of a naked child being menaced in his Mother’s macabre basement, but instead is due in large part to what Nintendo calls “questionable religious content”.
It did not take the Tweeting of Ed McMillen to confirm what most gamers already knew: that despite protests to the contrary, Nintendo of America is still enforcing their legacy ban on any and all religious content in the titles available on their consoles. For reasons known only to Nintendo of America, the company has a long and checkered history of forcing developers to expunge even the most arbitrary of religious references from their games, which is why we have such stellar edits as the renaming of “Holy” to “Pearl” in Nintendo based Final Fantasy titles.
The Binding of Isaac is merely the latest casualty in a long list of Nintendo gaming contraband, but where some people might see defeat, others will surely find opportunity, with McMillen already looking into the possibility of bringing his celebrated title to the PS Vita. The situation has also caused McMillan to reiterate his praise and strong support for Valve’s Steam platform in his comment “Thank GOD Steam exists”. Indeed, the biggest loser in all of this appears to be Nintendo themselves, as they have once again shown that their consoles are for children.
2K Announcement Gives Rise to Bioshock Infinite Release Date
Irrational Games and parent company, 2K, have this week revealed that the highly anticipated Bioshock Infinite will be releasing on the 16th of October in the American region, and on the 19th of October for other territories. Maligned PC gamers are also in luck, with the PC version set to launch alongside its console counterparts, rather than several months later as has become the norm.
Ever since gamers first saw Booker DeWitt traversing the lofty Skylines of Columbia there has been a good deal of buzz surrounding the title, yet nothing makes a game feel so real and imminent as a release date – so with anticipation solidified, Irrational Games and Ken Levine are promising big things for the franchise this year. Chief among Levine’s claims is that DeWitt’s AI partner, Elizabeth, will help revolutionise action storytelling, as the player attempts to escort her from one end of Columbia to the other. Levine goes on to say “After Bioshock, we had a vision for a follow up that dwarfed the original in scope and ambition, Bioshock Infinite has been our sole focus for the last four years, and we can’t wait for fans to get their hands on it”.
Bioshock Infinite promises to be the definitive high point in a year that has already been incredibly generous in terms of quality gaming, one hopes that the vision of Irrational Games can be pulled off without a hitch so that gamers can finally forget about that regrettable Bioshock 2 situation.
Assassin’s Creed III Stakes Claim Over Its Own Slice of Americana
This week it was revealed through the leaking of game art that Ubisoft’s annual cash cow, the Assassin’s Creed franchise, would be receiving its first meaningful update since 2009 in the form of Assassin’s Creed III. The game art reveals a background populated with the British and Yankee soldiers of America’s colonial past, confirming that the game will indeed take place during the American revolution. The leaked art also reveals a protagonist who looks desperately out of place in his assassin’s robes, with an American Indian style bow and arrows being his ensemble’s only compromise to the new historical era in which the game is set.
No firm details have been revealed as of yet, though gamers can probably expect stealth kills, haystacks and a narrative which focuses on an ill-defined Dan Brownesque Templar conspiracy. Ubisoft are promising to furnish gamers with more precise information as early as Monday, though series fans will likely already know what to expect. Assassin’s Creed III will see release on the 30th of October for the PS3, 360 and PC, with a Wii U version allegedly in the works for release at a later date. While a series refresh is a much needed and highly desirable turn of events for the franchise, one is not even slightly tempted to pick it up unless it introduces an Indian scalping mechanic.