The Starlight Megaphone is pleased to present the Spring 2012 feature: Wild West: A Wild Arms Playthrough.
Released for the PlayStation in Japan in December of 1996 and in North America in April of 1997, Wild Arms received positive reviews but was, unfortunately, overshadowed by the much wider publicity associated with Final Fantasy VII. Yet, Wild Arms stands as the bridge between the era of sprite-based RPGs and polygonal RPGs, and apart from its significance as a bridge between eras, is a solid RPG in its own right.
Following the adventures of three adventurers in a western style setting, Wild Arms chronicles the plight of a fallen humanity, beset by demons. The enormous technical achievements of humanity have been lost, as are the connexion which once existed between humans and the Elw, a mysterious race who have passed from history into legend. Now, references to the wielders of the feared and forgotten ARMs verge on myth. In such an age, three companions from radically difference backgrounds come together to defend humanity in its final hours.
This is the final week of our four-week playthrough, in which we will aim to complete the game. Use the comments thread to discuss where you are, strategies for battles, and your opinions about how things have changed in JRPGs since the original release fifteen years ago.
So, we now invite you to join The Starlight Megaphone as we go into the west with Wild Arms!